They say when one shares two grow.
I am busy creating artworks and mockups for possible items that I am going to make available in my online store that I am busy working on when i get a chance. I have used this technique for applying artwork to clothing items a few times and find it works really well so I thought I would share, now I know there are many ways to skin a cat and I would be interested in how you would approach the same project, perhaps if you keen I can add it to the article.
I really enjoy sharing knowledge and at the same time learning too, so here we go, my first how to.
Would love to hear your thoughts, so please feel free to email me
Find a mockup of cap, there a plenty PSD files out there, although this tutorial is done using Affinity Photo the process and techniques used are similar in Photoshop (to which I am still enjoy too)
Bring your vector from Affinity Designer to Affinity Photo.
The affinity package is really user friendly when it comes to this, all you need to copy from designer to photo and it brings the artwork in exactly as it was in the previous program (including the layers).
Rasterize the Graphic
By rasterizing the graphic you are making it into a single layer bitmap form, this will make it easy for us to work our magic.
- Select all the layers of your vector object and group them by right clicking and selecting group or pressing (ctrl + G or Cmd + G)
- Right click on that group in the layers panel and click rasterize and trim or rasterize in photoshop.
Working it to the Cap
- Scale it to a reasonable size (in Affinity once it is grouped you don't have hold shift when you scale)
- I aligned the middle point of the badge to the middle of the Cap (good to notice the right side of cap is shorter something to remember when warping)
- I selected the Mesh warp tool an dusing the handlebars manipulated the badge until I felt it fitted correctly on the cap
- I also skewed the the badge up a little just to fit more with angle of the cap
Using Layer Styles
- Once happy with the position of the badge I applied the layer style "difference" to the badge, it worked well well against the cap because it was a dark neutral colour, on a lighter colour I would have gone with "multiply".
What is nice is that the style picked up some on some of the cap texture making it feel even more realistic.
- Thereafter I applied the bevel and emboss filter, keeping the standard color settings, this just gave the outer rim of the badge a bit of depth to finish off.
I hope you enjoyed this how to, it would great to hear from you and let me know if you have a different way of doing it.